Super Scary Syndrome Launches On Steam

Syndrome launches today on Steam for PC, Windows and Mac (with Linux coming shortly), priced at $24,99/22,99€/18,99£, packing everything that makes classic survival horror games great: dark spaceship corridors, weapons that are few and far between, and the unmistakable impression that everything is trying to kill you. Your only hope is to search the quiet, drifting ship for clues and piece together the events that took place while you were asleep. But with the misshapen, bloodthirsty forms of your friends and coworkers also on board, it’s not going to be an easy task.

“The survival horror genre is one that lies very close to our heart, so we knew that one of the most important things to get right is the balance between the moments where you have to hide, and the moments where you have absolutely no other options and are forced into action,” said Ricardo Cesteiro, co-founder of Camel 101. “We’ve made this balance even more tense by making the monsters you face very sensitive to sound, which means that players will have to pay attention to their movements as well as line of sight.”

In Syndrome players awaken from a deep slumber to discover a bloodcurdling scene: most of the ship’s crew are dead, but not all. To survive the horror of what is left of the crew, players must first arm themselves with the few weapons that are scattered about, only to discover that there isn’t nearly enough ammunition to deal with the transformed monstrosities lurking in the shadows of the ship. Instead, players soon discover that hiding and moving around as noiselessly as possible to avoid detection is the best course of action, as they gather resources and learn as much as possible about the enemies’ behavior to both avoid and defeat them.

Players face countless physical and psychological threats inside the vessel, forcing them to rely on their wits more than the scarcely available weapons and ammo. Every inch of the ship must be explored to discover its secrets and – most importantly – the secret to making it out alive.

Find Syndrome on Steam: http://store.steampowered.com/app/409320/

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.