The Great Whale Road Viking Strategy Game Launching in July

Launching July 28, on Steam Early Access, The Great Whale Road retells the story of the Danes from Úlfarrsted as they travel along the Danish, Saxon, Frisian and Frankish coasts.

Story-driven, and historically-based, The Great Whale Road places you on the coast of the North Sea – leading your village and its warband to either survival or an untimely demise. Fight and trade on the whale road during summer while preparing your settlement for the harshness of the upcoming winter. Are you worthy to lead your people to renown and riches?

https://youtu.be/qDbgtnZqQDo

Split into two seasons, The Great Whale Road places emphasis on decisions that impact the wellbeing of your people. Travel by sea along the whale road in the summer to fulfil your warband’s mission for the year. Along the way you’ll meet other groups, both hostile and friendly, build the renown of your heroes, and collect resources for the coming winter. When summer ends, a completely new challenge begins as you are set with the task of protecting your people from the cold harshness of winter.

Plan accordingly, deal with events and enemy raids in the hope of ensuring the survival of your people and livestock. The 7th century will try to kill them with moulded grain, angry neighbours, and rusty weapons.

Combat takes place on land and sea as you face hostile locals, raiders and fellow pirate-traders on your journeys. Your heroes belong to one of four classes – Assault, Heavy, Skirmisher and Support – and they are each equipped with a weapon and armour set. Weapons can cause side-effects like bleeding, broken bones or internal injuries. Armour sets will provide different types of protection to counter weapon side-effects. To represent battle luck, or the lack thereof, each hero comes with three warcry cards, which represent abilities or decisions during combat. Characters and warcry cards are combined into a deck and then used during tactical combat on the grid.

While Early Access starts with a Danish settlement there is a range of different cultures and stories planned including the Picts, Franks, and Northumbrians.

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John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.