Fallout 4’s Wasteland Workshop Gets Official Trailer

Wasteland Workshop, which will be available worldwide on Tuesday, April 12 across Xbox One, PlayStation 4 and PC for $4.99 now has an official trailer that shows all the cool things that can now be built with the DLC installed.

With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixie tube lighting, letter kits, taxidermy and more!

Expand the capabilities of settlements with Wasteland Workshop, then in May, travel beyond the Commonwealth to Maine for Far Harbor – the largest landmass Bethesda Game Studios has ever created for post-release content. Stay tuned for more details on even more add-ons to be released in 2016 and on free updates like the Creation Kit, which will allow you to create mods on the PC and then share and play them across all platforms, including consoles.

https://www.youtube.com/watch?v=HjASHR7F79Q&oref=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DHjASHR7F79Q&has_verified=1

For more information visit www.fallout4.com.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.