Konami Showing Off MGS, PES At Tokyo Game Show

Konami Digital Entertainment, Inc. will exhibit at Tokyo Game Show 2015 (TGS 2015) at Makuhari Messe (Chiba) beginning Thursday, Sept. 17. KONAMI will showcase global titles such as METAL GEAR SOLID V: THE PHANTOM PAIN (MGSV: TPP), the latest in the over 41.7 million copy-selling METAL GEAR series, and Pro Evolution Soccer 2016.

In addition to the single player campaign, MGSV: TPP will soon also feature the multiplayer online versus mode METAL GEAR ONLINE (MGO). The KONAMI booth at TGS 2015 will feature world’s first playable METAL GEAR ONLINE demo kiosks, allowing a maximum of 16 players at once to try the game in advance.

This year, the Pro Evolution Soccer series is celebrating its 20th anniversary, and has been honored with the “Best Sports Game” award for the second year running at gamescom 2015, one of the world’s premier game shows. At TGS 2015, demo kiosks will be available for visitors to try this game, critically acclaimed around the world. We will also conduct a special campaign that will reward users of mobile soccer games with Neymar, the official endorsement player for KONAMI soccer games.

KONAMI looks forward to using TGS 2015 as a means to provide customers with fresh ways to experience KONAMI entertainment content on a range of devices.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.