Paradox Declares War Of the Roses A Permanent Franchise

With thousands of players duking it out on the server battlefields of War of the Roses, Paradox has officially confirmed plans to form a permanent franchise team for War of the Roses which will be led by Executive Producer Gordon Van Dyke. The game has enjoyed an enthusiastic reception by reviewers and gamers alike.

‘There is no doubt that War of the Roses has been an ambitious project for us,’ noted Gordon Van Dyke. ‘The game’s reception from players has exceeded expectations and we are truly grateful for the continued support from the community. We’ll continue to improve the game and add substantial content for all players.’

In War of the Roses, players don the role of a knight and are pitted against one another in an uphill squad battle to control the coveted crown of England. With steel on steel clashing and arrows and blots grazing past players, War of the Roses unleashes fury on a variety of battlefields in painful, real-time combat.

To celebrate the successful launch, Paradox has also announced a contest seeking the most action-packed screenshot of a battlefield image. The top two winners will each reach a private 32-player server for three months along with five copies of the game. Additional prizes will also be awarded. For more information, please visit: https://www.facebook.com/AWarofRoses

War of the Roses officially launched on October 2nd, 2012 and is currently available now PC for $29.99. Buy the game here: http://www.waroftherosesthegame.com/buyI am currently in the process of reviewing this game and should have that review posted soon. I have to say however, that I am highly impressed so far. There is really nothing else like War of the Roses out there.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.