Witcher3PodcastFRONT

Wild Podcasting With The Witcher 3

The Witcher 3: Wild Hunt seems to have everything going for it. Not only does it offer a deeply engaging story based on a rich history of novels, but it hits all the normal videogame high points like stellar graphics for both consoles and the PC, intense combat, a unique character building system and a huge Easter-egg-laden open world (a true one this time around) to explore for hours and hours and hours on end.

What magical formula could developer CD Projekt RED use to capture hours and hours from gamers with The Witcher 3? GiN Loungers Todd Hargosh and Billy White join host John Breeden to try to find out this week in the lounge.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.