The Matrix Launches In March

The Matrix Online Launches March 22, 2005 in the United States and April
8, 2005 in Europe.

The highly anticipated continuation to the Matrix film trilogy, The Matrix Online will begin unveiling a story full of twists and action when the game is released in March in United States and April in Europe. The massively multi-player online game co-published by Warner Bros. Interactive Entertainment and SEGA has been in beta testing for months and features many of the original talent from the films – Laurence Fishburne (Morpheus), Monica Bellucci (Persephone), Mary Alice (The Oracle), Lambert Wilson (The Merovingian), Harold Perrineau Jr. (Link), Harry Lennix (Lock), Nona Gaye (Zee), Collin Chou (Seraph) and Tanveer Atwal (Sati).

As the depths of the The Matrix Online have yet to be revealed, the first look into the political factions within the game will be uncovered through nine exclusive game trailers supporting each of the organizations – Zion, the Machines and the Exiles. The trailers will cross-reference each other and will culminate with an in-theater trailer very soon. Keep an eye out
for trailers supporting the faction you want to join. Three of the trailers launch today (2/14) and will be linked from

Fans who pre-order The Matrix Online will enjoy the added bonus of special in-game abilities, access to the beta and an early entrance into the game. There’s still time to take the plunge and pre-order; simply go to:

The Matrix Online will be sold through all major game retailers for a suggested retail price (SRP) of $49.99. Gamers can either subscribe online for a monthly subscription fee of $14.99 or purchase pre-paid game cards with 60 days worth of playtime for $29.99.

Developed by Monolith Productions in conjunction with the Wachowski Brothers, creators of The Matrix trilogy, the game is a re-creation of the virtual world of The Matrix. The visually stunning game employs cutting edge 3-D graphics, networking and server technology. Gameplay in The Matrix Online is based on intricate and exciting "wire-fu" combat, an extensive mission
structure, social interaction and completely customizable skill and ability system.

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