Pantropy

T3 Heavy Mechs Invade Evolving Pantropy RPG

Pantropy, a Sci-fi Mech/FPS Hybrid with RPG elements along with strong PVE and PVP gameplay. The game is officially launching on Kickstarter Feb 6, 2018, and is slated to release on Steam PC in early access 2H of 2018 post-crowdfunding. The game transports players into an alien rich where they’ll experience exciting FPS gameplay allowing them to compete with each other or band together in factions to endure the difficult challenges that may unfold.

“We added this faction system to reduce frustration and to increase the cooperative gameplay experience for our players, we strongly felt a clear 2-Faction system was not present enough in other games out there on the marketplace today,” says Sebastian Kaulitzki, Executive Producer.

Pantropy has no micro-transactions or in-game purchases. It returns to the roots of online gaming where players earn rewards through skill and determination, not dollars. In order to gear up, players must scavenge for resources to craft tools, weapons, armor, vehicles, and buildings to protect themselves from the vicious alien fauna.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.