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Stronghold Crusader 2 Now Content Complete

Firefly Studios has just released their final content update for Stronghold Crusader 2. The update was announced in a post on the developer’s official website, where Firefly clarifies that no additional single-player content or DLC is planned for the future:

“As a team we’re very happy with the reaction and feedback from Stronghold players over the past year.Stronghold Crusader 2 was an important step forward for the series and we intend to build on that progress in future games. Work has now concluded on post-release DLC and single-player content, but there’s plenty to look forward to in 2016! Starting with the release of Stronghold Kingdoms on iOS and Android, which has been completely redesigned for touch, you’ll hear more about our plans for Stronghold and Firefly. We have lots in the pipeline for 2016 including multiple announcements and new releases, so watch this space!”

Stronghold Crusader 2 has also been updated with four new skirmish maps:

Ruins – Just like in the very best 80s boxing movies it’s East vs West in ‘Ruins’. The map’s unique setup provides up to four players with a reliable source of Stone, but leave the elevated centre uncontested and even the mightiest walls will crumble.

Mirage – All eight players must cross the great desert to reach fertile grasslands and enemy castles. Be quick! Unlike your typical mirage the aforementioned castles and armies within can definitely kill you, if left undisturbed.

Three Rivers – The turtling player’s dream! Up to three castles stand high atop its very own hill, providing strong natural defences. Resources on the other hand lay scattered about the map in strategically vulnerable locations, so be prepared to fight over those village estates.

The Fork – Your keep is on a mountain at the conflux of two great rivers. This provides plenty of opportunities to make the rivers run red with blood, just like in Revelation 16:4. Venture outwards to discover plentiful resources before testing your castle design with a few AI sieges.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.