MonsterSuperCrossVideoNEWS

Monster Energy AMA Supercross Game Shows Off Amazing Visuals

Milestone, one of the leading racing game developers in the world, is excited to give fans an exclusive look behind the scenes of Monster Energy Supercross – The Official Videogame with a brand-new trailer.

Led by Ralph Sheheen, the official voice of Monster Energy AMA Supercross, an FIM World Championship, the newest developer diary for Monster Energy Supercross showcases the four rules behind the creation of its visuals:

• Rule 1 – “Get Real”: Innovative tracks and prestigious stadiums are authentically recreated using photogrammetry for maximum realism.
• Rule 2 – “Face First”: If the tracks and stadiums are real, then the elite athletes must be real too: all riders’ faces are rendered using our 3D scanning system.
• Rule 3 – “Building Heroes”: An authentic experience is made possible thanks to the realistic presentations of tracks, riders and podiums for a truly immersive Supercross experience.
• Rule 4 – “Be There”: Advanced techniques, combined with a dynamic 3D menu and astonishing artistic polish, make the gamer feel like a real Monster Energy Supercross champion who is ready to “Enter The Arena.”

The game will be available on February 13th for PlayStation 4, Xbox One, and Windows PC/STEAM. The game will launch on Nintendo Switch shortly thereafter.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.