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MARVEL Future Fight 2 Comic Now Available

The second issue of MARVEL Future Fight, the custom comic series based on Netmarble’s mobile action RPG game of the same name, is available today! The series spotlights Captain America (Sharon Rogers), who made her debut in the MARVEL Future Fight game as the daughter of Steve Rogers and Peggy Carter from an alternate reality, teaming up with the Guardians of the Galaxy!

Set in an alternate universe, the story begins when S.H.I.E.L.D. sends Sharon to retrieve the Eye of the Watcher, a mysterious galactic relic known for its ability to predict the future. Her mission puts her on a crash course with the Guardians of the Galaxy, and she joins Star-Lord, Gamora, Drax, Rocket Raccoon, Groot, Mantis, and Agent Venom to put a stop the universe-shattering calamities foreseen by the Eye.

MARVEL Future Fight #2 is written by Marc Sumerak (Guardians of the Galaxy: Dream On), with art by Andrea DiVito (Nova).

Both MARVEL Future Fight #2 and MARVEL Future Fight #1, which was released in April 2017, can be found at https://read.marvel.com/#/book/45370

MARVEL Future Fight is available worldwide in the App Store and Google Play.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.

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