Indie Tabletop-Inspired Wargame Wartile Gets DLC

Indie development team Playwood Project today announced that Wartile, its visually stunning medieval real time strategy game played out on digital diorama-themed Battleboards, will release its latest major content update tomorrow in the form of Adventure Pack 0.6, the second major update of new features and enhancements.

“This latest update and content package adds more player assets and further refines the overall player experience as we work towards final release,” said Michael Rud Jakobsen, Founder and Creative Director of Playwood Project. “This new adventure pack introduces a new battleboard, The Dark Forest – a dark and mysterious place steeped in Viking mythology. We’ve also added a merchant store for players to trade their in-game looted items and have added new weapons and armor as well”.

In addition to the new Dark Forest Battleboard, Adventure Pack 0.6 adds its second female warrior to the mix in the form of Völva, a female Shaman who harnesses mysterious natural power. Völva is armed with a wooden staff but can also attack nearby enemy units with a large Crow that circles above her. The Dark Forest now takes the available number of playable Battleboards in Wartile to 10 and offers a totally new combat environment to players.

Other updates and tweaks include new additions to Ability cards and improvements to the Godly and Tactical card system, which prevents duplicate cards from being drawn into the deck. Improved stat tokens for higher difficulty levels or taking down special enemy units and further tweaks to the UI to improve navigation at the campaign board are also part of Adventure Pack 0.6.

A 15% discount on Steam and on the Humble Bundle store will also coincide with this latest Adventure Pack update and will be available from 10am PDT Friday 8th September. For the full rundown on new features in the latest update head over to Wartile’s Steam page here:
http://store.steampowered.com/app/404200/WARTILE/

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.