Spinich-NEWS

Indie Artists, Musicians Come Together for Spinch Game

Queen Bee Games, artist Jesse Jacobs, and musician James Kirkpatrick (Thesis Sahib) are excited to announce their partnership on the production of Spinch, a fast running, sensory experience that combines the tradition of artistic indie games with the spirit of indie comics.

Transcend the material realm and enter into a world teeming with bubbling psychedelia. Assume your true form as Spinch, a hyper-agile organism consumed by a quest to rescue a litter of its missing offspring from an endless population of misshapen and malformed enemies. Journey through a diverse range of interactive and rhythmic worlds and descend deep into this side-scrolling platform game.

Known for his work in indie comics, Jacobs’ hallucinatory books have been translated into six languages. He has worked with the Cartoon Network on the animated series Adventure Time and Summer Camp Island. His illustrations have appeared in The New York Times, The Pitchfork Review, McSweeney’s Quarterly, and Le Monde Diplomatique.

Founded in 2013, Queen bee Games is an independent game production studio with a focus on fresh visual styles and immersive gameplay. The company is headquartered in Prince Edward Island, Canada, and is committed to delivering a high-quality gaming experience through a broad range of platforms.

James Kirkpatrick is a musician known for combining his 2D aesthetics with custom-built circuit bent electronics. Kirkpatrick creates hand held sculptures that function as both musical instruments and experimental sound machines.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.