HeroAcademy2NEWS

Hero Academy 2 Fights to Mobile and PC Platforms

Robot Entertainment today announced that the long-awaited sequel to Hero Academy is now available on the App Store and Google Play. Early access to PC and Mac versions are also available at www.heroacademy2.com.

Developed in partnership with BonusXP, Hero Academy 2 embraces the original’s signature tactical gameplay while adding such fan-requested features as:

• Real-time PvP duels
• Card collection and deck creation
• Single player campaigns
• Cross-platform play across iOS, Android, PC, and Mac

Hero Academy 2 players collect cards of heroes, powers, and spells, and then create their best teams to battle it out one-on-one in tactical PvP Duels. Play loads of single player content in Campaigns and Challenges to improve play and prepare for battle. Discuss and compare strategies with guild-mates and climb the Academy rankings!

“This is a game we’ve wanted to make for a long time. We worked very hard to capture the core fun and uniqueness of the original game while delivering on key fan-requested features,” said Patrick Hudson, CEO of Robot Entertainment. “With the help of our good friends at BonusXP, we’re really proud of Hero Academy 2. We have big plans to deliver exciting content and feature additions post-release.”

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.

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