Developers Show Off Sniper Ghost Warrior 3 Challenge Gameplay

The developers at CI Games, creators of the Sniper Ghost Warrior and Lords of the Fallen series of games, aren’t afraid of giving experienced sniper players a high difficulty for a more challenging overall experience. Today, they would like to introduce fans and newcomers to the series to a new mode in Sniper Ghost Warrior 3 – Challenge Mode.

In the open-world setting new to Sniper Ghost Warrior 3, Side Ops are large side missions where players can move freely throughout the area, albeit avoiding enemies along the way. Watch the video to see a Side Ops mission in action with Challenge Mode added to it.

Long-time fans of the Sniper Ghost Warrior games have asked for a mode that will challenge even the best players, and Challenge Mode offers plenty of challenge. With a missing heads-up display (HUD), increased enemy perception, and enemy markers that disappear after using the surveillance drone, successfully completing missions in Sniper Ghost Warrior 3 will require a well-equipped arsenal of weaponry and plenty of gadgets and attachments to make it through undetected.

“Challenge Mode is one of my favorite features in Sniper Ghost Warrior 3, because of how much importance it places on the skills of the player rather than relying on the game for help,” said Tomasz Pruski, senior level designer at CI Games. “A good example is when using the drone. It will tag the enemies, but once called back, players will need to rely on their memory to remember where the enemies are located inside the outpost. Precisely aimed headshots are also required, since enemies are more heavily armored on their body.”

Sniper Ghost Warrior 3 tells the story of brotherhood, faith and betrayal in the most complete sniper experience ever. Take the role of an American sniper named Jonathan North, who is dropped into enemy territory in northern Georgia, nearby Russian borders. Explore large open-world maps with dynamic weather and a day and night cycle that actually impacts play and decisions. Customize weapon equipment, accessories, vehicles and a drone, and utilize the three pillars of gameplay to your liking: Sniper, Ghost and Warrior.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.