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Comic Con Call of Duty Panel Reveals Infinite Warfare Sneak Peeks

Thursday at San Diego Comic-Con, the team at Infinity Ward explored the immersive narrative of Call of Duty: Infinite Warfare.

Call of Duty: Infinite Warfare is scheduled for release November 4th on PlayStation 4 system, Xbox One, the all-in-one games and entertainment system from Microsoft, and PC. The title is not yet rated.

Infinity Ward breaks new ground in storytelling, by exploring the weight of leadership and the responsibilities that come with it in an emotional, character-driven narrative. Players are thrust into wartime leadership as Captain Reyes, a Tier 1 Special Operations soldier, who takes the helm of the Retribution, one of Earth’s last remaining warships. In a time of unthinkable hardships, Reyes must lead the remnants of coalition forces against a relentless enemy in a war that stretches to new terrains across the vast expanse of our solar system.

Infinite Warfare introduces new weaponry, new player abilities and stunning new settings to the Call of Duty franchise. In addition to a riveting single player campaign, Call of Duty: Infinite Warfare will also deliver a robust multiplayer mode, and a unique cooperative zombies experience. More details will be released at the upcoming Call of Duty fan celebration, Call of Duty XP, September 2 – 4.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.