Over the past week or so, you may have noticed that the Gameindustry.com site was down for maintenance. Over the past several years, our wonderful user base has been growing by leaps and bounds, and our old hardware was starting to strain at the edges. As such, we decided to move everything over to a new, improved interface that should provide a much speedier environment for everyone. We hope you all enjoy the new experience.

There will be a few other changes being made over the next few weeks, including phasing out our weekly newsletter. We love the newsletter, but e-mail has become less and less popular these days as everyone gets inundated with spam. Also, eliminating the newsletter will allow us to post features like reviews closer to a game’s release date, instead of waiting for a weekly newsletter slot to open up. We hope that this too will create a speedier experience for readers, not just in terms of the site itself, but also by getting features and reviews over to you more quickly.

Thanks again for being a reader and hopefully a fan of Gameindustry.com and GiN over the past 15 years. With your help and support, we hope to keep at it for 15 more.

If you would like to contribute directly to the many fine reporters, reviewers, columnists and editors who strive to bring you great news and reviews every day, please consider a small donation to help out. Even the change in your couch cushions is appreciated, and thank you in advance for the consideration.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.