Chillarium-NEWS

Student Chillennium Game Developer Competition Kicks Off In Texas

The largest student run game jam in the world, Chillennium, kicks off at Texas A&M. For 48 hours, students will plan, design and develop video games from scratch, competing for the Best Overall Game award.

Video game usage is increasing dramatically–for play, for learning and for competition. Roughly 64 percent of American households have at least one person who plays video games regularly (minimum of three hours per week). Colleges and universities are offering a growing number of degree programs in the video game field, as well as embracing video games to boost student engagement in the learning process.

Last year’s jam was a huge success, with 40 percent of the participants being female!

You can visit www.chillennium.com/participants.html to find out more about the competition.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.