Let Chaos Begin: Just Cause 4 is Released

JUST CAUSE 4, the pivotal new entry in the highly successful action-sandbox series, developed by AVALANCHE STUDIOS, releases today on Xbox One, PC and PS4.

JUST CAUSE 4 Standard Edition, Digital Deluxe Edition & Gold Edition are is available to buy now from participating retailers. JUST CAUSE 4’s Digital Deluxe Edition comes packed with special Black Hand weaponry – The Black Hand Stealth Micro Jet and SkyStriker Wingsuit. The Gold Edition includes the Expansion Pass, the Golden Gear Pack, and all the Digital Deluxe Content.

Set in the fictional South American world of Solis, JUST CAUSE 4 takes the series incredible destruction and unique physics to a whole new level with the introduction of tornadoes and other Extreme Weather events. JUST CAUSE 4 has four distinct biomes: Rainforest, Grasslands, Alpine & Desert. With each biome offering its own individual, fully simulated weather event, players will have a truly unique experience as they traverse this deep, diverse world.

Rico Rodriguez returns in JUST CAUSE 4 with his trademark parachute, wingsuit and, of course his grapple hook, now enhanced with new functionality and fully customisable. Making it the most powerful and creative tool the player has ever had.

The new Apex engine underpins everything in JUST CAUSE 4. It delivers the most interactive, extreme weather simulations ever seen in a videogame, complimented by incredible visuals, unparalleled physics and endless creative possibilities.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.