Crash Bandicoot N. Sane Smashes onto Consoles

Starting today, Crash Bandicoot fans and gamers can relive the ‘90s with the launch of Crash Bandicoot N. Sane Trilogy on Xbox One, Nintendo Switch and PC via Steam. Crash Bandicoot N. Sane Trilogy’s arrival to new platforms marks the first time that the original three games – Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot 3: Warped – will be playable on these platforms.

To celebrate launch day, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), is bringing Stormy Ascent and Future Tense to Crash Bandicoot N. Sane Trilogy at no additional charge. Stormy Ascent, the infamous, unfinished level from the original Crash Bandicoot game allows players to embark on a treacherous journey up the walls of a terrifying castle, on a stormy night filled with Crash’s fiercest enemies. In 2017, Stormy Ascent launched exclusively to the PlayStation Store for the suggested retail price of $2.99. Now, bandicoots on all platforms will be able to experience the fun of this remastered and notoriously difficult level designed to challenge the most hardened of Crash™ fans! Existing Crash Bandicoot N. Sane Trilogy owners on PlayStation®4 can download Stormy Ascent at no additional charge from the PlayStation Store.

The ‘coot core will also receive a brand-new level called Future Tense. Developed by Vicarious Visions, Future Tense brings an extra layer of difficulty to Crash Bandicoot 3: Warped’s Future world, as players dodge rockets, destroy robots and leap over lasers while ascending a massive futuristic skyscraper. Future Tense pays homage to the unreleased Waterfall level from the original Crash Bandicoot game. Future Tense is now available at no additional charge to all gamers on PS4 , Xbox One, Nintendo Switch and PC.

“Crash Bandicoot N. Sane Trilogy was the number one‐selling remastered collection in PS4 history, and we’re excited to bring Crash in all his “Fur-K” glory to all major platforms today,” said Steve Young, Chief Revenue Officer at Activision. “Crash has bridged gaps between generations, and we’re honored to continue his legacy by giving fans the opportunity to experience the fun of the remastered trilogy across multiple platforms.”

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.