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Skyrim Released For PlayStation VR, Nintendo Switch

The Elder Scrolls V: Skyrim (Skyrim), winner of more than 200 Game of the Year Awards, is now available for the Nintendo Switch console and PlayStation VR. Developed by the award-winning team at Bethesda Game Studios, the legendary open-world adventure where players can be anyone and do anything is now available to play anywhere – at home in VR or on the go with Nintendo Switch. Both Skyrim VR and Skyrim on Nintendo Switch include all official add-ons – Dawnguard, Hearthfire, and Dragonborn.

Skyrim on Nintendo Switch includes the complete award winning game and all-new gameplay features, including motion controls for combat and lockpicking, and outfits and gear from The Legend of Zelda, including additional loot unlocked from compatible The Legend of Zelda amiibo. Players can take down enemies with the Master Sword, protect themselves with the Hylian Shield or look heroic in the Champion’s Tunic.

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For players that want to take the Skyrim experience to the ultimate level of immersion, Skyrim VR, the first full length open-world fantasy game to launch for VR, reimagines the complete epic fantasy masterpiece with an unparalleled sense of scale, depth, and immersion for PlayStation VR. From battling ancient dragons to exploring rugged mountains, Skyrim VR brings to life a complete open world for players to experience anyway they choose. For players interested in purchasing a VR system, PlayStation VR The Elder Scrolls V: Skyrim VR Bundle is available now for $449.99 USD, which includes the PS VR system, PlayStation Camera, two PlayStation Move controllers, and Skyrim VR.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.