Gamer Sensei To Train Becker College eSports Athletes

Gamer Sensei, the top esports coaching platform, and Becker College have partnered to create a first-of-its-kind program for students this semester. Becker students who are members of the college’s esports club will now have access to professional coaches from around the globe that will help them train and play in tournaments for some of the top competitive games, both individually and as a team.

“Offering a college coaching program has been a dream of ours ever since we launched the platform,” said William Collis, co-founder of Gamer Sensei. “With one of the nation’s leading game design programs and a student body that was already plugged into the competitive gaming scene, Becker was a natural partner for us and we are excited to see how it takes off.”

The Becker esports club holds regular practice twice a week with Gamer Sensei coaches and will be competing in a handful of tournaments this semester. While the Gamer Sensei platform currently offers coaching in 11 competitive games, this semester club members will focus on improving their skills in two of the industry’s top esports games: League of Legends and Overwatch. The breadth of the Gamer Sensei platform allows members of the club to book sessions with coaches that are the best match for them and work on the skills they most need to improve.

“When Becker launched its esports club last year we saw immediate interest from students excited to sign up and get involved,” said Tim Loew, executive director, Massachusetts Digital Games Institute (MassDiGI), the Becker-based center for entrepreneurship, academic cooperation and economic development across the state’s games ecosystem. “This year the college is taking it to the next level, both in formalizing student involvement and management of the club, by implementing the coaching partnership with Gamer Sensei. The vision is for the club to grow into a varsity sports program at Becker.”

Gamer Sensei provides one-on-one personalized online lessons for players looking to improve at their favorite competitive esports games like League of Legends, Overwatch, The Elder Scrolls Legends, PLAYERUNKNOWN’S BATTLEGROUNDS, DOTA 2, Hearthstone, GWENT, Heroes of the Storm, and more. Users pick their game of choice and get matched with a coach from a curated collection of experts via a patent-pending system. Players get unparalleled personalized advice and strategic education in their favorite game as they complete lessons with their sensei. Universities looking to enter into the esports scene and offer coaching for students can reach out to Gamer Sensei at colleges@gamersensei.com to learn more about the company’s educational packages.

Check out Gamer Sensei training for GiN eSports columnist and reviewer Marion Constante!

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.