CodeVeinNEWS

Code Vein Action RPG Announced At E3

BANDAI NAMCO Entertainment America Inc. can confirm today that their upcoming action-RPG title CODE VEIN will be available in 2018 for Xbox One, PlayStation 4 computer entertainment system, and PC via STEAM.

In the not too distant future, a mysterious disaster has brought collapse to the world as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity’s past pierced by the Thorns of Judgment. At the center of the destruction lies a hidden society of Revenants called Vein. This final stronghold is where the remaining few fight to survive, blessed with gifts of power in exchange for their memories and a thirst for blood. Give into the bloodlust fully or risk becoming one of The Lost, fiendish ghouls devoid of any remaining humanity.

CODE VEIN is a third-person action RPG that finds players assuming the role of a Revenant. After stumbling into Vein, players are tasked to embark into the world with a companion picked from the various residents of Vein to uncover lost memories and to find an exit out of this new demented reality. The world of CODE VEIN is dangerous, full of vicious enemies, and monstrous bosses to put players’ combat skills to the test.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.