BannerSaga3NEWS

Banner Saga 3 Successfully Crowd Funded

Stoic, an independent game development company, today announced that after less than 7 days they have reached the initial $200,000 target for the Banner Saga 3 on Kickstarter. The crowdfunding campaign for the third installment of the turn based strategy series, has now unlocked it’s first stretch goal, with the introduction of playable Dredge if the campaign hits $250,000. Further stretch goals will be revealed as the campaign progresses.

“We’re thrilled to have funded the Kickstarter in less than a week. Once again it’s down to the amazing support of the community, and we truly appreciate every backer that has helped us reach our funding goal”, said John Watson, co-founder and Technical Director at Stoic. “This is huge for us and have now revealed the first stretch goal! A big thanks again to all of our supporters for helping us get this far.”

In Banner Saga 3, players will embark on their final journey beyond the wall of Darkness to traverse a world unlike anything encountered in previous sagas. The beautifully hand drawn Viking role-playing adventure will once again test the player’s resolve through epic tactical battles against deadly adversaries where a player’s choice directly affects their personal journey. With the first stretch goal announced, playable Dredge, the Stoic team aims to enhance the game and will continue to release more stretch goals on the Kickstarter page in the coming days which will add even more production value to the final game.

The first in the three-part, turn based strategy game series, Banner Saga was funded through a successful Kickstarter campaign back in 2012, which raised $723,886 and launched to critical acclaim in January, 2014. Banner Saga 2 also enjoyed a slew of positive reviews and awards, and now the Stoic team is rounding out the series with the third and final part of this epic, story-driven RPG, with Banner Saga 3.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.