NARUTO SHIPPUDEN Gets Road to Boruto DLC

BANDAI NAMCO Entertainment America Inc., the premier anime videogame publisher and developer has released the NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto in the Americas on the PlayStation 4 computer entertainment system and Xbox One for $49.99 and $50.02 on STEAM The explosive conclusion to the Ultimate Ninja STORM series collects all the DLC content packs for Ultimate Ninja STORM 4 and introduces an all new adventure set years after the end of the NARUTO SHIPPUDEN series with Naruto Uzumaki’s son, Boruto and his friends as they prepare for their Chunin exams and confront a new evil. Ultimate Ninja STORM 4 owners will also be able to purchase the Road to Boruto DLC expansion digitally for $19.99 on the PlayStation 4 system, Xbox One, and STEAM.

A new generation of ninja enters the fray as players control Boruto Uzumaki, the son of Naruto Uzumaki, seventh Hokage of Hidden Leaf Village. Play through an all-new story mode chronicling the events of Boruto: Naruto the Movie featuring cinematic boss fights and the electrifying gameplay that has made the Ultimate Ninja STORM games a multi million selling franchise. Take control of brand new characters including Boruto Uzumaki, Sarada Uchiha, MItsuki, Seventh Hokage Naruto, Wandering Sasuke, and Mecha Naruto, each with new moves and Hidden Techniques.

“The new adventure mode and characters found in Road to Boruto offer an exciting conclusion to the NARUTO SHIPPUDEN anime series,” said Eric Hartness, Vice President of Marketing for BANDAI NAMCO Entertainment America Inc. “The passion and love that developer CyberConnect2 has for both video games and the NARUTO franchise shines through once again.”

The NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto downloadable content is rated “T” for Teen by the ESRB.

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.