Chella Ramanan
Chella hails from the UK and joined Gameindustry.com around the year 2000. It was so many moons ago, she can't quite remember. Back then, the only women you saw in the games industry were in bikinis and vertiginous heels at trade shows - oh how times have changed, kind of. Chella started as a humble reviewer, but soon became our European Correspondent and keeps us on top of industry happenings across the Pond.
She tends to like the weird Japanese games we've never heard of, so that's good for making us look all-encompassing and stuff. Chella does like games, so don't be fooled by the copious amount of columns devoted to bemoaning the lack of variety in the industry. When she's not surfing (the sea, not the internet) or camping up mountains, Chella likes a good action RPG (especially if it's sci-fi), anything with a good narrative and like we said, the weirder the better. She's also a regular in the GiN Lounge, but that's just because we like her accent.
One Response
It didn’t bother me that the conspiracy turned out the way that it did, because I recognized a lot of the government stuff was just scientific equipment. The cave situation also resolved okay for me, but I wanted the camera and collecting the notes to be more useful. I wanted a scene at the end where I got an actual debriefing with someone who isn’t Delilah, I wanted cops or something at the end to make all the pictures and collected items to be worth it. I agree that the dialog was excellent.