Got Game To Publish Scratches Director's Cut

Got Game Entertainment LLC today announced a North American publishing deal for "Scratches: Director's Cut", an even more terrifying take on the successful atmospheric mystery adventure game for the PC, brimming with eerie twists and terrifying surprises. Set in and around a solitary Victorian mansion concealing a terrible secret, a long since forgotten story from the past emerges to haunt the present. With worldwide sales of the independently developed "Scratches" at over 150,000 units, legions of fans, plus brave newcomers, will experience an exciting new chapter, a much rumored alternate ending, over two additional hours of gameplay, new clues, higher supported resolutions, enhanced graphics, plus much more.

"Scratches: Director's Cut" is scheduled for a one-year anniversary release in April 2007 and will retail for $19.99 (USD). This game has been rated "T" for Teen by the ESRB for Alcohol and Tobacco Reference/Blood/Mild Language/Mild Violence. A Mac version of the game is scheduled for release in May.

In "Scratches: Director's Cut", a careful combination of inventory-based and deductive-style puzzles, integrated with a riveting storyline, non-linear gameplay, intricately detailed graphics, and an entrancing soundtrack, immerse you in an even more haunting gothic atmosphere. As a famed horror writer isolated by a washed out road at the dark and mysterious Blackwood Manor, you search for clues to a long-held mystery. Exploring every dark corner of the mansion and its untended grounds via point-and-click interface, you examine, probe, and hunt your way through musty rooms, an overrun greenhouse, a sinister chapel, and a forbidding crypt. As your investigation deepens, you slowly become aware of one terrifying fact: you are not alone.

In addition to a breathtaking conclusion to the story in a new chapter that will stay in your nightmares for months to come, "Scratches: Director's Cut" also features new, revealing thoughts from the main character in "Michael's Diary", and an alternate control method with fixed mouse, FPS-like movement.

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