Category Archives: Reviews

Age of Empires II: The Age of Kings is a ruler

My first experience with Age of Empires II: The Age of Kings went like this. I left work and went home and installed the game then I went to Greg Crowe’s (GiN Features Editor) house warming party. I got home about 10 or so and sat down to play. There I was playing away and really having a great time, next thing I know my alarm is going off. I would have sworn it was at the latest 2 in the morning and it’s 7:30. I admit I did not stop playing at that point, I continued playing until about … Continue reading Age of Empires II: The Age of Kings is a ruler

Fly! is extremely realistic, highly complex fun

Okay, so ya want to fly a plane without really getting in one? Well Fly! is for you, maybe. Let me first start off by saying that after you install Fly! on a Mac please go back to the CD. Here you will find folders that are very important if you want this game to run on your Mac. I want you to open the QuickDraw and Sprockets folders, and dump all those items into your extensions folder. Now, go to the Fly! folder and grab the three items called TRIRAVE.dll, TRIGlide.dll, and ATI RAVE.dll. Dump these into your extensions … Continue reading Fly! is extremely realistic, highly complex fun

Nocturne is so good, it’s scary

Being a fan of the horror side of computer games, it was easy to get into the concept of Nocturne, which features a monster hunter named The Stranger who goes around killing werewolves, zombies, vampires and other creatures of the night. One of my favorite games of all time is called Realms of the Haunting, and playing Nocturne reminded me of it a lot. Even though Realms did not enjoy widespread commercial success, it none the less earned mine. Another type of game in the same vein as Nocturne is the entire Alone in the Dark series. All of these … Continue reading Nocturne is so good, it’s scary

Medal of Honor is the Saving Private Ryan” of PlayStation”

War, uhh, good God y’all. What is it good for? Absolutely nothing! Say it again. Well, I can’t say it again because without war, I would not have had the privilege of playing Medal of Honor (MOH), which by the way is about as close as I ever want to get to real warfare. MOH is DreamWorks’ (you know the guys who brought us Saving Private Ryan) first foray into the world of gaming. The same level of realism they brought to that movie is clearly evident throughout MOH. While, not a straight shoot-em-all-up ammo-fest and not a stealth dominated … Continue reading Medal of Honor is the Saving Private Ryan” of PlayStation”

Quake 3: Arena is multiplayer mayhem

Let me start this review of Quake 3: Arena by saying that comparing this game with Unreal Tournament is inevitable. They are both superior in their own ways. Both involve hard-core deathmatches set on a grand scale, but where UT specializes in both single play and multiplay with all new tweaks, Quake 3: Arena (Q3A) sticks with the classic deathmatch engine, and in essence, this is not a bad idea. Now we know that the Quake series has never been well known for plot, and Q3A is no exception. The manual does explain about an alien race called the Vadrigar … Continue reading Quake 3: Arena is multiplayer mayhem

Unreal Tournament blows away the competition

I’ll admit to everyone right now, I wasn’t really a big fan of the original Unreal. Though I liked many of Epic Games’ previous shareware titles (Jazz Jackrabbit, One Must Fall 2097, and Zone 66 to name a few), the long awaited Unreal just didn’t cut it for me. It did feature a gorgeous 3-D engine, and some really impressive music, but I just couldn’t really get into the game mechanics. Even worse, the multiplayer over the Internet was unplayable. Patch after patch came out, but still there was no help, and the original claimed dust in my CD carrying … Continue reading Unreal Tournament blows away the competition

Homeworld will keep gamers’ fires burning

Sierra finally adds a new dimension to real time strategy games…the third dimension. Their new release, Homeworld takes strategy from the flat battlefield and shoots it into the darkness of space. Forget about battles for the high ground, in space, you have to defend and attack in all directions at once. The plot of the game involves colonists from a barren wasteland planet called Kharak. The colonist have recently uncovered a mysterious guidestone mentioning their race, and a single word…Hiigara…home. It seems that their past has turned out to be a lie, they thought they were from their barren world, … Continue reading Homeworld will keep gamers’ fires burning

Hoyle Board Games will leave users anything but bored

Nothing can bring a family together like a board game. Especially the really well made ones like Yahtzee, Parchesi and checkers. But although the computer has a world of multimedia to tap into, games originally built for group fun never really successfully made the transition. The computer until very recently was a stationary object, and only so many people could crowd around the screen at a time. Plus, people who are fantastic board game players are not necessarily computer gamers. So they have been slow to catch on. On final reason for the lull in popularity could be much more … Continue reading Hoyle Board Games will leave users anything but bored

Shadow Company: Left for Dead is a stealthy hit

Shadow Company: Left for Dead is a good attempt at marrying realtime strategy gaming with actual man to man combat. When I first got the Shadow Company box, I thought UBI was going to try to piggyback on the success of one of my favorite turn-based strategy games, Jagged Alliance 2 by Sir-Tech. The plot was similar enough, with the player being in charge of a band of mercenaries going out on a series of difficult missions in return for large paychecks. But whereas Jagged Alliance is turn-based, Shadow Company is a realtime game. My interest rising, I loaded the … Continue reading Shadow Company: Left for Dead is a stealthy hit

Darkstone is Diablo’s Happier Twin

So I wanted to play Darkstone again to reacquaint myself with the game after all the time I’ve spent on Ever Quest lately. Sure, spend maybe an hour or two romping through the dungeons, busting a few monster heads and generally remembering all the ins and outs. Problem: those couple of hours turned into a couple of days and I thought to myself, "Hey…didn’t I have a review to write?" Aw, nuts… I remember back when I first started playing Darkstone that I was slightly disappointed. "Great," I thought, "a Diablo clone." Sure, Darkstone plays a helluva lot like Diablo, … Continue reading Darkstone is Diablo’s Happier Twin