Flow of War Turns Base Building Into a Battlefield Machine

Flow of War blends classic RTS base building with wave-defense pressure, challenging players to design smart infrastructure, guide automated workers, build chokepoints and combine towers with troops to survive escalating enemy attacks.

Fatekeeper Shows Brutal Promise in Early Access

Fatekeeper enters Early Access with gorgeous Unreal Engine 5 visuals, environmental combat inspired by Dark Messiah of Might and Magic and a brutally challenging style that may thrill hardcore players while really testing everyone else.

S.T.A.L.K.E.R. 2 Update 2.0 Brings New Life to the Zone

The free S.T.A.L.K.E.R. 2: Heart of Chornobyl Update 2.0 improves performance, upgrades visuals, adds new weapons, expands weather and fog systems, and makes the Zone feel more alive than ever for both new players and returning stalkers.

Michael Blaker Takes Aim at the Modern Warfare 4 Beta

Michael Blaker writes about the Modern Warfare 4 beta, finding the gunplay solid and the campaign sample interesting, even as Kill Block, movement changes and some familiar Call of Duty rhythms leave him cautious about the full release.