Jam device offers gamers high-resolution fun
Gran Turismo is now available for the PC! Well, not exactly. Sure it would be nice to see Sony’s racing masterpiece released for the PC, but I’m afraid that won’t be happening for a while. Fortunately, I have found an alternative. If it’s not available for the PC, then how about patching your Sony PlayStation […]
Tekken 3 will increase number of PlayStation owners
I want to start this review by saying that I wasn’t really a big fan of the Sony PlayStation. For the two and a half years the system was out, I felt that most of the games that were released were nothing but 3D eye candy. Sure, there were some definite exceptions, but those tended […]
Need for Speed 3 is hotly perusing the number one race spot
Last week I reviewed Sony’s racing masterpiece Gran Turismo and considered it to be the finest racing game ever made. This week, I took a glimpse at GT’s closest PlayStation competition, Electronic Art’s Need for Speed 3: Hot Pursuit. At first, I thought that it would be a disappointing sequel just like Need for Speed […]
Deer Hunter woos non-traditional gamers, but not mainstream
For the last few months all I have been hearing about is this new Deer Hunter program which GT Interactive released under their WizardWorks budget lineup. I remember WizardWorks being responsible for some pretty decent add on products, such as their amazing D!Zone extension for DOOM a few years back. I used to spend plenty […]
Interplay calls on VSIM technology to push gaming envelope
Interplay Production’s latest release, Die by the Sword, takes the behind the back perspective made famous in Tomb Raider and successfully incorporates it into an all encompassing sword fighting experience. The main game involves a warrior named Elric, a simple swordsman who is enjoying a peaceful evening with his girlfriend Maya. They are suddenly attacked […]
StarCraft was worth the wait. Enough said
When I hear that a game that I look strongly forward to is being delayed, it puts a chill in my spine. That’s because when a game is heavily delayed, it usually means that something is seriously wrong and the final product will be a total disaster. Take Battlecruiser 3000, for instance. Here we have […]
Gamer heaven in traveling computer game museum
It was a quiet, sunny, Tuesday afternoon, and I was walking through Washington’s National Press Building. Suddenly, something way off in one corner caught my eye. It was a tabletop version of the arcade classic Gyruss. "What is this doing here," I asked myself. This was definitely a sight for me to behold, considering that […]
Winter Heat can help Saturn platform go out with a bang
A few months ago I wrote a review of Konami’s Nagano Winter Olympics 98. Still, I am haunted by the mundane graphics and just plain God-awful gameplay. Fortunately though, I tested out Sega’s answer, Winter Heat. For me, it did a good job at cleaning out the rotten aftertaste that Nagano put in my mouth. […]
Microsoft Force Feedback Control is one cool shootin’ iron
Force feedback was something I had always wanted in my computer game environment. I first thought I would get it with a Nintendo 64 Rumble Pak, but basically all that is, is a little vibrator which doesn’t accentuate each force independently. Lately, I was able to get my hands on Microsoft’s new Sidewinder Force Feedback […]
Another great notch in LucasArt’s Lightsaber
Is LucasArts’ Mysteries of the Sith just a Jedi Knight add on? Or is it a lot more? Let’s put it this way: if more companies designed add-on packs like this, then the games they are based on would be greatly enhanced. Mysteries of the Sith takes place five years after Kyle Katarn disposed of […]
