NO HOLIDAY FOR ME!

So I missed a commentary, so what? I never thought that it would result in a tirade, and my good name being attacked by my own editor, for crying out loud! I guess I'll have to explain my entire story to Breeden to make sure he knew what I was going through.

To start off, considering it was the 4th of July holiday, I decided that I wanted to spend it back in my hometown, away from all the noise and potential terror attacks that would plague DC. (Go figure the only attack was that gun-toting nutjob in LA. Kudos to the LAX security for plugging his rear instead of hauling him away.) However, there was one major problem: I had no immediate access to a computer to write my commentary. Usually when I write my reviews/commentaries when I am back home, I use the computer lab at Frostburg State University, but they were closed for the holiday, so I was SOL.

Not only that, but the 4th of July holiday was also the launch of Warcraft 3, and I knew that when I returned home Friday night I would have to take another sabbatical to get as much Warcraft 3 experience as possible so I could write a decent review. After all, a WC3 review would need to be done post haste and it was my top priority to get that finished. As a result, I had no choice but to delay my commentary for the next time. I felt like crap doing it, but in my busy schedule (having to manage two places of residence, dealing with my woman, and testing the latest gaming hardware/software) takes a lot out of me.

And then after Urben takes a hiatus because he has to be with his wife (another reason why I believe marriage is slavery), I, along with Chella, get thrust into writing bi-weekly columns. And while there are weeks when it is easy to come up with something (My attack on Nintendo for their lack of Gamecube-exclusive titles, preparations for E3, the hells of finding a decent AMD-compatible system upgrade), there are weeks when it is pure hell.

Case in point, this week there are no major releases to get excited about. If I didn't receive my copy of Morrowind this week (as well as finishing the last campaign of Warcraft 3), this week would be very slow for me.

Fortunately next week looks like a different story, if only for one reason (albeit a good one). When EA Sports releases NCAA Football 2003, I know I'll be spending a lot of time on it, getting my virtual league up and running, and officially starting the 2003 EA football season (with Madden following in mid-August). Hell I might even be able to finish my XFL restoration project after that.

Even better, the following release will be the launch of Unreal Tournament 2003. Now I have used other titles to test out my computer's horsepower (Medal of Honor, Wolfenstein, Dungeon Siege, NASCAR 2002, and of course Warcraft 3), and even ran a full benchmark using 3D WinMark 2001, but I feel the true test will come when I install UT2003 and play it for the first time. I am looking forward to seeing how it runs, as the Unreal engine is used to push systems to the limit. I do find it ironic now that my new computer can run the original Unreal Tournament at well over 60fps while at its highest resolution possible on my screen.

As a result, hopefully by the time my next commentary is due, I will actually have something important to write about. But I do apologize to Breeden for not getting a review in on time. I wish I could have more time to write a commentary bragging about my 28th birthday (yes Breeden I know you turned 30, but I'm still 28), or do Tuesday night role-playing sessions and still get a review/commentary posted, but I will make sure that I don't miss another commentary without just cause.

Share this GiN Article on your favorite social media network:
Picture of Todd Hargosh
Todd Hargosh
Todd's columns have appeared in many publications such as GamePro, Electronic Gaming Monthly, PC Gamer, and Electronic Games. Todd is a founding member of GiN and speaks from an "old school" gamer's perspective. Embracing the notions of all classic gaming, game soundtracks, and the original "hardcore style," he also shuns the trends he feels are ruining the game industry, such as the embracement of 3D, the over-saturation of MMOs, and misleading game advertising.