Checkpoint: Reflections on Gaming, Travel and Place

Meg Stivison
Game Industry News is running the best blog posts from people writing about the game industry. Articles here may originally appear on Meg's blog, Simpsons Paradox.

I’m working on a new project, and I’m seeking contributing writers for an upcoming collection of essays, vignettes and general reflections on games and location. Send .doc or .docx submissions to to contribute.

checkpointI’m constantly unsure whether I’m a travel writer who loves games, or a games journalist who loves to travel. Either way, I’m pretty happy with my DS and a train ticket in my purse.

I see many connections between games and physical location, and I hope you do too.  Do you think of Monkey Island when you visit a real jungle? Did you recognize your Beijing dumpling shop in the background of a hidden object game? Will you always remember which game you played that week you were snowbound in New England? Or the game you played on a long flight? Did a game inspire you to take an actual trip? Did a trip encourage you to try a new game?

I’m looking for around 20 brilliant writers to share personal reflections on games, place and travel. Ideal contributors will have a background in game development, games journalism, travel writing, or just in thoughtful analysis of games.

Tentative release date is Spring 2015.

How long should my submission be?

1K-3K words. About. I mean, it’s done when it’s done, but a paragraph or a novella isn’t right for this collection.

Are reprints ok?

Reworked blog posts are awesome, but please let me know if the piece has appeared elsewhere.

Does this pay actual money?

$25 for an accepted essay, plus a contributor copy when the book is released. If your piece is accepted, you promise not to post it in it’s entirety until 2 months after the book is released.

When is the deadline? When will you notify me?

Please submit before the end of November 2014. If your piece is accepted, you will be notified by Jan 1, 2015. Tentative release date is Spring 2015, because like any good developer, I expect delays to crop up.

Please share this with any gaming and travel writing friends! Send your .doc or .docx submissions to

Original call for submissions at

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