The new Shadowbringers Expansion for the Final Fantasy XIV game is by far one of its best expansions, and that is saying a lot for a role-playing game that has consistently had some of the greatest new content rollouts. Check out where Final Fantasy XIV is going with Shadowbringers.
In the Outward RPG, you’re not really special. You’re not a hero. And you certainly aren’t the chosen one. Yet you must still venture forth and overcome incredible odds with no handholding. Not every player will make it, but if you like challenges, you might thrive.
Into the realm of rogue-like adventure games like ADOM, Shiren the Wanderer, Nethack and others, we can add the delightful Tangledeep, one of the best RPGs of this type that we have ever played. Get tangled up in this great dungeon delver.
We don’t know why the birds are so angry in Blazing Beaks, but they sure have gathered a lot of firepower. The game offers a fairly short stint of fighting levels, but also a nice local co-op mode, plus a lot of replay ability.
Our reviewer is used to translating books he reads from Japanese, but even he was confused at what the Sword and Fairy 6 game was trying to accomplish. The story is a terrible, badly translated jumble, and the graphics, audio and controls are just as rotten.
You will die far more than twice in Sekiro: Shadows Die Twice, a challenging game that has no difficulty setting other than hard. It’s a beautiful tale rooted deeply in Japanese folklore that also looks amazing. If you want some nearly impossible challenges and the resulting rewards, Sekiro is your game.
A perfect balance between dungeon-running and deck building, Slay the Spire is one of the most unique and fun rogue-like titles that our reviewers have played in a long time. You will easily find yourself delving ever deeper, and trying to build the perfect deck to get you just a little bit further.