007 First Light Delivers Bond at His Best

With a sharp young James Bond, an espionage-heavy story, flexible mission design and action sequences worthy of the films, 007 First Light feels less like a licensed game and more like a great Bond movie that happens to be playable.

Full Metal Sergeant 2 Marches Forward With Smarter Combat

Developer CarloC’s latest indie military sim keeps the boot camp charm, tough training choices and offbeat camp events that made Full Metal Sergeant memorable, then adds a much stronger turn-based combat system that finally lets players put those hard-won recruit skills to proper use.

Crimson Desert Is One of the Boldest RPGs in Years

With spectacular combat, a massive world full of distractions and more systems than most action RPGs would dare attempt, Crimson Desert offers a bold and often thrilling adventure even if its story does not always keep up.

Reentry Captures Both the Terror and the Thrill of Spaceflight

With incredible detail, authentic spacecraft systems and launches that feel as dangerous and thrilling as they should, Reentry is one of the most impressive space simulators on PC, even if its steep learning curve will keep it grounded for some players.

Menace Brings Smooth Combat and Big Potential to Early Access

Overhype Studios and Hooded Horse bring sharp tactical combat, a grim sci-fi frontier and plenty of strategic potential to Menace, an Early Access release that already feels polished even as some balance and progression systems still need work.

The Long Dark Finally Brings Wintermute Story to a Close

After nearly a decade of delays, rewrites and long gaps between chapters, The Long Dark finally brings its Wintermute story to a close with an ambitious and satisfying finale that delivers danger, variety and long-awaited answers to its icy, apocalyptic survival tale.