Save State: Going Back to the Start of the Star Ocean Series

Star Ocean First Departure R proves that developer tri-Ace had big ideas from the very start, even if some of the original version’s older design quirks still show through.
BlerDCon 2026 Was Bigger, Bolder and More Fun Than Ever

BlerDCon 2026 in its ninth year brought together tabletop gaming, panels, films and a strong sense of community, and GiN will have a full slate of coverage on everything that made this year’s show stand out.
Fresh Look Examines Highguard’s Sudden Shutdown and the Live Service Problem

The upcoming shutdown of Highguard only weeks after launch highlights a growing problem in the game industry. As more titles adopt the live service model, players are increasingly expected to treat them like daily obligations rather than entertainment.
Save State: Revisiting Night City and the Best Switch 2 Upgrades

A deep discount pulls columnist Vincent Mahoney back into Cyberpunk 2077, where the surprisingly strong Switch 2 port sparks a broader look at upgraded editions across Nintendo’s newest system.
Fresh Look Examines the Polarizing Effect of Soulslikes

Columnist Neal Sayatovich reluctantly steps into the punishing world of soulslikes this week. Despite his reluctance, he discovers why this brutally difficult and challenging genre inspires both fierce loyalty and total burnout.
Save State: From Mobile JRPGs to Roguelite Mastery in Overrogue

Save State’s Vincent Mahoney writes about Kemco’s roguelite card battler Overrogue. Its smart deck synergies and tactical party rotation shine, though stingy meta progression and grinding may test a player’s patience.
Fresh Look: What Games Should Hollywood Adapt Next?

Video game movies and shows are finally getting it right, and that raises an obvious question: what should be adapted next? In this Fresh Look column, Neal Sayatovich runs through five titles, from cult classics to forgotten oddities, that could shine as movies or TV shows in today’s golden age of game-based storytelling.
Save State Cleaves Through Hyrule Warriors: Age of Imprisonment

Save State’s Vincent Mahoney writes this week about Hyrule Warriors: Age of Imprisonment, which takes the familiar Warriors formula and folds it directly into the canon of Tears of the Kingdom, delivering fast, flashy combat alongside expanded Zelda lore.
Fresh Look’s Appreciation of Innovation in the Industry Amidst Ubisoft’s Slump

As winter weather bears down and industry headlines pile up, Fresh Look’s Neal Sayatovich looks at Ubisoft’s recent business moves and what they say about the modern AAA game industry. He examines everything from AI experimentation and live-service models to the slow erosion of creative risk-taking.
Save State Enjoys Mega Dimension DLC Until RNG Crashes the Pokemon Party

Save State columnist Vincent Mahoney writes this week about enjoying the new DLC Mega Dimension for Pokemon Legends Z-A right up until the end when random number generation ruins all of the carefully built-up fun.
