Familiar

The gang finds that there are more familiar sights and sounds at the mall than they counted upon. Where will this end up? Nowhere they expect is the smart bet!

Playing through…

Sometimes you are stuck just playing the…um…chuzzle…as it lies. Our heroes begin to meet the other team.

Duck! Chuck! Or something!

Is there anything more dangerous than a flying chuzzle? Seriously? Maybe meeting your evil twins? I think we shall find out.

Beam Piper rolls over in his grave.

Turns out more than the normal crew are perplexed by the casual MMO concept. We find out about how things work at the other end of the retail chain.

Excellent

The gang is back to brainstorming a casual MMO. Where will this end? Nowhere sellable we fear. Nowhere at all.

2600 Goodness

The gang looks for the bright side in the latest idea of the boss. Or they look for who to blame. One way or the other.

Agh!

The gang gets struck down by technology issues and goes low tech! Can you spot the differences?

It’s just a bad idea

Again, Joe doesn’t quite get what’s going on, yet someone conveys a bad idea. Oh, and Jordan does not earn himself any points with Aster. You think he would learn.

Every Game Needs Them

This week the GiN Sunday Comic is all about what every game needs. Or at least what one member of GameCo thinks it needs.