Flow of War Turns Base Building Into a Battlefield Machine

Flow of War blends classic RTS base building with wave-defense pressure, challenging players to design smart infrastructure, guide automated workers, build chokepoints and combine towers with troops to survive escalating enemy attacks.
Save State: Fire Emblem Fortune’s Weave Spins a Bold New Strategy

Save State’s Vincent Mahoney writes about Fire Emblem: Fortune’s Weave and finds a surprisingly bold new entry with multiple routes, a strong presentation, dungeon exploration and plenty of tactical depth beneath its strange opening twists.
Mystery Sci-Fi Puzzler Rivage Game Launches To PC And Consoles

Swedish indie game publisher Raw Fury and developer Exnilo Studio released their highly anticipated immersive sci-fi puzzle game, Rivage, on PC via Steam, PlayStation 5, XBOX Series X, XBOX on PC and XBOX on Cloud. Players are invited to step aboard the 25th-century A.R.E.S space station and put their puzzle-solving skills to the ultimate test […]
Furyball: Rogue Revenge Enters Steam Early Access

Furyball: Rogue Revenge, the fast, violent and irreverent action roguelite from independent studio Rebound, launches in Early Access on PC via Steam. Watch the launch trailer, scored with a new track by French Touch producer The Toxic Avenger. The first rogue “Beat’em Ball”: a fast-paced action roguelite where your only weapon is a bouncing bullet […]
Revised Core Rules for The One Ring and The Lord of the Rings Roleplaying 5E Launches

From the halls of Rohan to the heights of Minas Tirith, Free League Publishing is bringing new adventures to the tabletop with today’s BackerKit campaign for The One Ring and The Lord of the Rings Roleplaying 5E, based on the books of J.R.R. Tolkien. The campaign, which was funded within minutes after launch, features six […]
Are Untradeable Rewards Worth It in FC 27 Ultimate Team? A Practical Squad-Building Test

Untradeable rewards can be some of the most tempting options in FC 27 Ultimate Team. An SBC may offer an exciting player or a useful upgrade, but completing it often means committing coins, cards, and other resources that cannot be recovered. That makes the real question less about whether the reward looks good and more […]
