Fatekeeper Shows Brutal Promise in Early Access

Fatekeeper enters Early Access with gorgeous Unreal Engine 5 visuals, environmental combat inspired by Dark Messiah of Might and Magic and a brutally challenging style that may thrill hardcore players while really testing everyone else.

How to Create a Dungeons and Dragons Campaign: 2026 Guide

How do you actually start building a D&D campaign? Pick one small setting, run a proper Session Zero, and design a single clear threat before writing any deep lore. That’s it – everything else builds on those three decisions. D&D isn’t a niche hobby anymore. According to Axios, roughly 85 million people worldwide engaged with […]

Wrecked Car, Ongoing Race: How Vehicle Damage Systems Work in Arcade Racing

Author: Eric Bergmann Arcade destruction racers promise players spectacular vehicle damage that accumulates collision after collision. The technical challenge is allowing a car to be smashed to pulp without dropping the frame rate or ruining handling. In TRAIL OUT — an indie racer with over 100,000 copies sold across PC, Xbox, and PlayStation 5 — […]

Kill Block, Grind, and Why Speed Wins in MW4’s Economy

Michael Blaker spent his Modern Warfare 4 beta review circling one word: cautious. The gunplay landed. The campaign sample held up. But Kill Block, the system gating certain unlocks behind confirmed elimination counts rather than time played, left him unsure whether the full release would feel rewarding or just slower. That hesitation is worth sitting […]

How Case Opening Platforms Are Borrowing From Competitive Gaming

If you watched the 2023 League of Legends World Championship, you saw a percentage for each team pop up on the broadcast, moving as fights swung back and forth. Riot had tried it out at the Mid-Season Invitational that May under the name “Win Expectancy.” Amazon, whose machine learning service runs it, says the model […]