Category Archives: Reviews

Tonka Raceway takes the checkered flag

Hasbro Interactive has driven car racing games to a new level of fun and complexity for the younger crowd. And this game offers a variety of options entertaining enough to keep the attention of youngsters’ speeding minds. Not only does the player get to race, he or she gets to modify vehicles, change the race tracks included in the game, and even design their own race tracks. This game offers the player three different racing scenarios: racing alone in Time Trial, 2-Player Racing against a friend, and the opportunity to race against the game’s own personal racers. The player is … Continue reading Tonka Raceway takes the checkered flag

Deer Avenger pokes fun at hunting sims and the industry

Cendant Software and Simon and Schuster Interactive presents Deer Avenger, a hilarious new twist in a popular hunting game series where the hunter becomes the hunted. We are a little behind the curve in reviewing this one, but who knew this twist on hunting simulations would become so popular? According to Simon & Schuster Interactive, Deer Hunter 2 is in the works. Bambo the deer has had enough of being harassed by his oppressors and decides to take matters into his own hands. Armed with an M-16 rifle, bazooka, and a nifty slingshot, Bambo sets out on his vengeful hunting … Continue reading Deer Avenger pokes fun at hunting sims and the industry

Episode One Racer is a Force to be reckoned with

Speed. Competition. Thrills. A Jedi craves not these things. However, you might be of a different mind. For all of us Lucas Lunatics out there who just haven’t gotten our fill of The Phantom Menace, you can breath a little easier. LucasArts has your fix in the form of a very un-Jedi-like game called Star Wars Episode 1 Racer. If you haven’t seen the Phantom Menace yet, then turn off your computer and go buy yourself a movie ticket. Okay, now that they have left, it is only us true believers here. While I will leave a review of the … Continue reading Episode One Racer is a Force to be reckoned with

Baldur’s Gate

It has been a long time since I’ve journeyed to the Sword Coast via the magic of a Dungeons and Dragons game. Computer RPGs have never really been able to capture the flavor of a pen-and-paper role-playing, with several friends sitting around a table drinking sodas, eating chips, solving problems and slaying dragons. (well, only occasionally slaying a dragon) But that all changed with the release of Baldur’s Gate. Black Isle studios, a development arm of Interplay, has a great deal of experience with computer RPGs, and for the first time, someone has gotten it right. Most computer RPGs, especially … Continue reading Baldur’s Gate

Backyard Soccer scores with young gamers

Humongous Entertainment has developed a game that will surely give young soccer enthusiasts a kick. Backyard Soccer takes players into realistic neighborhood soccer competitions with a variety of great features that any sports fanatic (young or old) will enjoy. This game is marketed for kids from ages five to ten years old. This game has a number of clever player-controlled, customized features. The game allows players to choose from a group of thirty neighborhood children to build their teams. The designers of this game made sure to give the neighborhood children a touch of realism by making the children each … Continue reading Backyard Soccer scores with young gamers

Don’t Fear the Reaper

Lucas Arts’ Grim Fandango already earned some lauds from other gaming publications and I hate to be the one to tarnish what may become another Myst. Grim Fandango does contain a captivating atmosphere with a certain film noir meets Antonio Banderas quality. My primary complaint stems not from the remarkable interface or the ambiance or even the general plot. Believe me, the music, a jazz soundtrack, is nearly enough to warrant buying this title. It’s just that someone forgot the basics of an adventure game. You may consider me a purist, but adventure and strategy games contain a kind of … Continue reading Don’t Fear the Reaper

Rogue Squadron will woo Star Wars fans

A few years ago LucasArts released Shadows of the Empire as one of the flagship Nintendo 64 titles. It was a mixed bag, consisting mostly of mundane corridor shooters. However, there was one stage which stood out among the rest: the snowspeeder battle at Hoth. Critics such as myself wished that Shadows could have been more like the first stage, nothing but exciting ground-level flight sequences. LucasArts took our ideas to heart, and incorporated German based developers Factor 5 (known primarily for the Turrican series on the 16-bit systems) to create Rogue Squadron. Rogue Squadron takes place right after the … Continue reading Rogue Squadron will woo Star Wars fans

This Contra isn’t revolutionary

Konami’s "Contra Adventure" is clearly a big disappointment in the Contra series. This game should have been taken back to the drawing board for some serious rework. For those hardcore Contra fanatics who were anxiously awaiting this new sequel, put your gear up, unlace your boots, clean out your weapons, stash your ammo and hope for a better sequel next year. This year’s storyline basically goes like this: You must save the planet from Red Falcon and its alien brood by infiltrating the ancient Mayan Temple and putting a stop to the activity going on there. Your government feels the … Continue reading This Contra isn’t revolutionary

DroidWorks uses Star Wars gang as a powerful learning tool

Lucas Learning Ltd. has created a dream program for any Star Wars fans out there who ever fantasized of building their own droids. This game is called Star Wars DroidWorks and it amazingly combines entertainment and scientific learning all into one. Parents should have as much fun solving the many puzzles in the game as their children, making DrowdWorks a truly rare find. As you enter the program, you are told that the Empire, the bad eggs of the Star Wars universe, are busy building assassin droids at a hidden droid factory on the planet Tatooine. The Rebels need one … Continue reading DroidWorks uses Star Wars gang as a powerful learning tool

Heart of Darkness has soul of adventures past

Wow. That’s the first thing that comes to mind when thinking about Interplay’s Heart of Darkness. One of the best things Interplay ever did was to divide its development houses into different areas of expertise. Heart comes from Tantrum, the action game side of the family. With low system requirements making it accessible to nearly anyone who bought a computer sometime in the past four years (66 MHz required), simple controls and a story line that appeals to both adults and children, Heart is destined for greatness. In early GiN industry awards voting (see our Web page if you have … Continue reading Heart of Darkness has soul of adventures past