Cold War Space Adventure Outreach Gets First Trailer

Gambitious Digital Entertainment has released the first official gameplay trailer for Outreach, the upcoming zero-gravity adventure game from independent developer Pixel Spill.

A narrative mystery set near the end of the Cold War, Outreach follows one cosmonaut’s search for the missing crew of a Soviet space station in the frigid reaches of Earth’s orbit. Players must explore the crippled remains of the installation, navigating an abandoned environment filled with historically accurate technology and objects from the 1980s, to discover the fate of its lost souls.

https://www.youtube.com/watch?v=EFgtTUZXM84&feature=youtu.be

Between the claustrophobic spaces of its interior and the unforgiving void outside, players will get to experience a realistic world of weightlessness. Travel by pushing off from surfaces and gripping onto others to keep from floating away.

Outreach will be playable for the first time at E3 in Los Angeles this month. The game will be featured at Gambitious’ press area inside the Devolver Indie Picnic across from the convention center’s main entrance. Lead voice actors Adam Harrington, known for his performance as Bigby Wolf in The Wolf Among Us, and Seamus Dever, known for his role as Detective Kevin Ryan in the ABC series Castle, will also be available for interviews.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.