Retro Game Friday: Paper Mario The Thousand-Year Door

Michael Blaker
Game Industry News is running the best blog posts from people writing about the game industry. Articles here may originally appear on Michael's blog, Windborne's Story Eatery.

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This week for Retro Game Friday I’m covering the sequel to Paper Mario. It’s Paper Mario The Thousand-Year Door!

Plot Synopsis: The game opens with an introduction about a seaside town which was damaged by a cataclysm and consequently sunk into the depths of the earth. A town named Rogueport was later built at this site, with the fortunes of the lost kingdom fabled to exist behind the eponymous Thousand-Year Door, located in the ruins of the old town. Mario becomes involved when Princess Peach contacts him about a treasure map that she bought in Rogueport…

Plot: The plot is okay, but this isn’t anything like a Final Fantasy game in terms of story telling. The story is definitely aimed at a younger audience, which is fine because this is a Mario game. If you’re expecting gritty and hardcore violence, I’m sure any Mario game will not be what you’re looking for.

Gameplay: It plays a lot like the original Paper Mario, with most of the differences coming outside of battle in the forms of powers Mario gets to explore and solve puzzles with his partners. In fact that fact is probably the only downside to this game, it’s really not that much different from the original Paper Mario.

Art: It’s aged pretty well, but the art style of the Paper Mario series has always lent itself a timeless quality.

Music: The music is very much a Mario score, but that again isn’t surprising, this is a Mario game. It’s going to have familiar sounds.

Overall: This is a good sequel, but not a great one. If you really loved the first game, then Thousand-Year Door will probably be something you’ll want to play. Otherwise this can be a skippable game.

For those who like: Mario, RPGs, Turn-Based Combat, Puzzles, Good Artwork.

Not for those who don’t like: Any of the above.

 

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