About GiN
Founded in 1997 by Nate Wooley and John Breeden II, Game Industry News is the oldest continuously running online publication that focuses exclusively on the video game industry.
Game Industry News publishes independent reviews, editorials, news, stock market reports, interviews and podcasts every week on our website. New content is posted daily. The free weekly email newsletter has gone out every Friday since 1998 to thousands of opt-in subscribers. Subscribers range from industry professionals to gamers hungry for cutting edge commentary and unbiased reviews.
For display advertising, sales, podcast sponsorships, marketing opportunities or to place an ad in our weekly newsletter, please contact our Director of Sales and Marketing, Marie Flanigan, at marie@gameindustry.com.
For subscription matters, or any other business-related matter, please contact our Publisher, Nate Wooley, at publisher@gameindustry.com.
For content related matters, to get your product reviewed, or to arrange for a text-only (non-display) ad, please contact our Chief Editor, John Breeden II, at editor@gameindustry.com.
To arrange an interview, or for any concern about the website, please contact our Features Editor and Webmaster, Greg Crowe, at features@gameindustry.com.
Our Staff
Meet the people who work tirelessly to bring Game Industry News to you every day.
With John Breeden, Nate founded GiN in 1997 to provide clear, factual journalism for the video game industry. He's proud of GiN's long record of honest coverage and wide-ranging topics. Nate is committed to maintaining GiN's high standards now and in the future. He welcomes comments from subscribers or companies looking to forge relationships with GiN at publisher@gameindustry.com
His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time.
His experience in trade publications came as a writer and reviewer for Government Computer News.
As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal. He prides himself on being accessible to all his readers, and welcomes comments and suggestions sent to editor@gameindustry.com
Keeping the website up and running can be hard work, and Greg likes to relax with a nice puzzle game, but also likes to play LotRO with some of his GiN colleagues. Adventure games and shooters have also been known to hold his interest.
And he still maintains a sad devotion to that ancient religion: Civilization II.
Greg welcomes your comments and ideas. Email him at features@gameindustry.com
Todd is a founding member of GiN and speaks from an "old school" gamer's perspective. Embracing the notions of all classic gaming, game soundtracks, and the original "hardcore style," he also shuns the trends he feels are ruining the game industry, such as the embracement of 3D, the over-saturation of MMOs, and misleading game advertising. You can tell him exactly what you think of his reviews, or just send him a note to hargosh@gameindustry.com
She tends to like the weird Japanese games we've never heard of, so that's good for making us look all-encompassing and stuff. Chella does like games, so don't be fooled by the copious amount of columns devoted to bemoaning the lack of variety in the industry. When she's not surfing (the sea, not the internet) or camping up mountains, Chella likes a good action RPG (especially if it's sci-fi), anything with a good narrative and like we said, the weirder the better. She's also a regular in the GiN Lounge, but that's just because we like her accent. chella@gameindustry.com
Karen believes that educational software and even purely fun children's games are a powerful learning tool that only recently began to be explored by our industry. She feels companies have a responsibility to produce quality children's software, and have to be mindful of whatever message the games contain.
She reviews children's software with a mind to what children enjoy and how they will benefit from using the software. She uses her years of study in the field as well as careful observation of children working with computers to guide her in GiN reviews.
These days, she splits her gaming time between PS3, Wii and any platform Apple makes. Her most loved games are open environment titles with beautiful graphics that she can spend months playing, but she's got a favorite in most categories and is always open to new gaming experiences. marie@gameindustry.com
While Neal hasn't been writing professionally for very long, he enjoys telling stories. Before coming to GIN he was a freelance writer for some small town papers. Neal likes the staff and atmosphere of GiN and plans to stay for a long time.
When not "wasting time" Billy likes to delve into the world of RPG's, and it doesn't matter what type of RPG it is. From Elder Scrolls to Final Fantasy and all the way to tabletop RPG's, Billy loves them all. To go along with this, he loudly proclaims to anyone who will listen that Chrono Trigger and Chrono Cross are the two best games to ever exist and hopes that one day his write-in campaign will convince Square Enix to revisit the series. billum256@yahoo.com
When not playing a game on her 360 or PC, Lisa is likely out playing a table-top RPG, or has her nose stuck in one of the many books in her vast and ever growing collection. If given cause to think someone might have burgled her apartment in her absence, on walking in the first two things she's worried about having lost are the Xbox 360 and the martial arts supplies, and that says just about all one needs to know.
While a lover of most video games, Tyler enjoys a good action RPG and has just enough self loathing to enjoy putting in several hours with Dark Souls. He also loves sinking time into his classic favorites such as Ocarina of Time, Mega Man Legends, and The Legend of Dragoon.
Aside from video games, Tyler also gets his kicks from film and literature and enjoys discussing both with others of similar interests.





