SEGA of America, Inc. announced that today is "opening day" for MLB Manager Online, its free-to-play, browser-based, baseball game-available at mlbmanageronline.com -in which players compete in real online baseball leagues. Players will compete in online league play with a fantasy team based on active Major League players-over 900 players representing all 30 teams. Users will scout, trade, train, and manage their professional squads as they compete for a championship. Through the MLB Manager Online community users will be able to perfect their teams, set up trades, and talk baseball with in-game chat features. MLB Manager Online is designed for year-round … Continue reading Major League Baseball Online Opens
Todd Hargosh brings us his yearly football roundup, showing which games are worthy of your console gridiron. It’s down to two, but the action is still red hot!
Crazy Taxi’s release in arcades last fall came as a big surprise. After all, who would have thought that a game based on driving a taxi cab through a city that looks like a cross between San Francisco and Pittsburgh would provide so much playability, so much action and so much fun. To me, playing it is the greatest cure for road rage since Carmageddon on the PC. The best part of the arcade game is that is runs on Sega’s NAOMI board, which is basically a Dreamcast board with extra RAM and the game code embedded on the board’s … Continue reading Crazy Taxi is one wild ride
Let me start this review of Quake 3: Arena by saying that comparing this game with Unreal Tournament is inevitable. They are both superior in their own ways. Both involve hard-core deathmatches set on a grand scale, but where UT specializes in both single play and multiplay with all new tweaks, Quake 3: Arena (Q3A) sticks with the classic deathmatch engine, and in essence, this is not a bad idea. Now we know that the Quake series has never been well known for plot, and Q3A is no exception. The manual does explain about an alien race called the Vadrigar … Continue reading Quake 3: Arena is multiplayer mayhem
Stop dreaming, It’s here. For a while, it seemed as though 9-9-99 was never going to arrive. For three months, I waited oh so impatiently for this magical day to arrive, because I knew that on that day I would be a proud owner of Sega’s new 128-bit Dreamcast system. Even test runs on imports and severe cases of insomnia during the final days didn’t hold me back. And on that great day of 9-9-99, I was the first person in line at my local Software Etc., ready to dedicate my life towards the new world that Dreamcast would offer. … Continue reading Dreamcast launches to fanfare, worthy titles
A few months ago I wrote a review of Konami’s Nagano Winter Olympics 98. Still, I am haunted by the mundane graphics and just plain God-awful gameplay. Fortunately though, I tested out Sega’s answer, Winter Heat. For me, it did a good job at cleaning out the rotten aftertaste that Nagano put in my mouth. Winter Heat is the sequel to one of the Saturn’s better, and most underrated, sports games ever released: Decathlete. Decathlete was itself was Sega’s answer to Konami’s Track and Field way back in 1986. Winter Heat follows up to Decathlete’s character selection, offering eight different … Continue reading Winter Heat can help Saturn platform go out with a bang