Vampires Suck, but Castlevania rocks

Vampires. A hapless group of soul-bound individuals with an unquenchable thirst for blood. Countless tales have been told of their superhuman strength, speed, and agility as well as their horrific acts of terror and unholy rituals. For many years they ruled the nights, shunning the light of day, sucking the life out of helpless victims and binding them to their eternal curse. But amongst the race of vampires there was one foul being whose name stood out amongst the rest. A being, so relentless, so evil, so powerful that all bowed before him and swore their loyalty to him. Count … Continue reading Vampires Suck, but Castlevania rocks

This Contra isn’t revolutionary

Konami’s "Contra Adventure" is clearly a big disappointment in the Contra series. This game should have been taken back to the drawing board for some serious rework. For those hardcore Contra fanatics who were anxiously awaiting this new sequel, put your gear up, unlace your boots, clean out your weapons, stash your ammo and hope for a better sequel next year. This year’s storyline basically goes like this: You must save the planet from Red Falcon and its alien brood by infiltrating the ancient Mayan Temple and putting a stop to the activity going on there. Your government feels the … Continue reading This Contra isn’t revolutionary

Metal Gear Solid packs awesome punch

Who said that all action games had to involve a lead character running through corridors, shooting everyone in sight? Fortunately, a young man named Hideo Kojima changed this idea back in 1987 when he released a simple game to Konami entitled Metal Gear. The concept was unlike any other, as it required smarts and stealth, rather than brute force to complete your objective. MG was released for both the MSX computer in Japan, and on the Nintendo Entertainment System (under Konami’s Ultra Games label) with high success. Then, in 1990, two versions of Metal Gear 2 were released. The MSX … Continue reading Metal Gear Solid packs awesome punch

Konami’s NBA In The Zone ’98 fouls out

I would like to know just what is wrong with Konami these days. I remember how it used to be about ten years ago, when their name was synonymous with quality. After all, who can forget their innovative NES series such as Contra, Castlevania, and Gradius. This tradition of greatness went on during the era of SNES and Genesis, with 16-bit releases of their classic series. That, like many other legacies, are destined to change. When Konami started creating games for the PlayStation, they suddenly obtained this new desire to make nothing but sports games. Sure there were some good … Continue reading Konami’s NBA In The Zone ’98 fouls out

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