In the beginning, Konami created Frogger and it was good. Then Hasbro created Frogger in 3D and it was, well, not quite as good. Now, Hasbro has brought us Frogger 2 Swampy’s Revenge. "Wow, Frogger! I remember that old chestnut," I hear you cry. Before you get too excited, things have moved on since the old days. This little frog has got more to worry about than crossing the road during rush hour, but not much more. He’s also got a love interest in the shape of the pink Lillie Frog. Frogger’s nemesis, Swampy the Crocodile, has kidnapped Lillie’s baby … Continue reading Frogger 2: Swampy's Revenge is Green and Good
Squaresoft and I have not had a peaceful relationship. The reason is two words: Final Fantasy. I’m always asked why I hate this series so much, and I explain every reason. Maybe it was because I find that being hit by random encounters every step is a complete pain. Or then again, maybe I hate having to sit through countless scenes of poorly animated FMV with mute, dorky-looking characters with hands bigger than their faces (we all know what THAT means, right Zidane?) Or more importantly, having to deal with a cumbersome command interface fast enough to avoid seeing 20 … Continue reading The Bouncer Bounces Forward
For a game that was originally planned two years ago, Bungie’s Oni was praised as the most anticipated game at trade show after show. That praise has continued through 2000 (including a feature at E3), and was also planned to be a launch title for the PlayStation 2. However, that never happened. In fact, it was not released until February 2001, and after playing it on my PlayStation2, I wonder why it got so much praise. To me, it’s just average. I know a lot of anime buffs will easily get hooked into Oni because the game begins with an … Continue reading Oni is Only Average
Make sure to have plenty of beverages and snacks high in sugar and caffeine if you’re planning on playing Rune–after the first battle in the initial ten minutes of the game, it gets a little boring for a while. Early on the game turns from a unique third person sword game to the 21st century version of pitfall for the Atari 2600. Our hero begins the main part of the game by being brought back to life by Odin, one of the good Viking Gods from about the same time period as Atari, to battle and defeat the evil Viking … Continue reading Swimmer’s Ear Puts Rune in Ruins
Recently my fellow GIN-mates asked me, "Hey Jevon man, so what do you want for Christmas this year?"Â To which I humbly responded, "My friends, my friends, take heed to this wise parable. These kind of answers take time and careful thought. I mean you just can’t go blurting random Christmas wish lists right off the top of your jabroni with hardly any serious thought at all. I mean think about it. This great holiday only falls on us every 365 days. Therefore in order to achieve the true inner peace and happiness of receiving gifts during this special time … Continue reading 4×4 Evolution is Evolved Muddin’!
Ever since EA Sports, as well as Electronic Arts, turned their back on Sega and dedicated all their services to the PlayStation2, it occurred to me that they were only concerned about a game’s visual presentation, no matter how poor the actual gameplay turns out to be. I found this out when I tried to play NHL 2000 last year, and was infuriated with the game’s poor goaltender AI and unrealistic collision physics. As a result, I ended up playing Sega Sports’ NHL 2K, a game which I really enjoyed because it had some of the best goaltender AI I’ve … Continue reading Does EA Sports Care About AI Anymore?
My first experience with Age of Empires II: The Age of Kings went like this. I left work and went home and installed the game then I went to Greg Crowe’s (GiN Features Editor) house warming party. I got home about 10 or so and sat down to play. There I was playing away and really having a great time, next thing I know my alarm is going off. I would have sworn it was at the latest 2 in the morning and it’s 7:30. I admit I did not stop playing at that point, I continued playing until about … Continue reading Age of Empires II: The Age of Kings is a ruler
Let me start this review of Quake 3: Arena by saying that comparing this game with Unreal Tournament is inevitable. They are both superior in their own ways. Both involve hard-core deathmatches set on a grand scale, but where UT specializes in both single play and multiplay with all new tweaks, Quake 3: Arena (Q3A) sticks with the classic deathmatch engine, and in essence, this is not a bad idea. Now we know that the Quake series has never been well known for plot, and Q3A is no exception. The manual does explain about an alien race called the Vadrigar … Continue reading Quake 3: Arena is multiplayer mayhem
I’ll admit to everyone right now, I wasn’t really a big fan of the original Unreal. Though I liked many of Epic Games’ previous shareware titles (Jazz Jackrabbit, One Must Fall 2097, and Zone 66 to name a few), the long awaited Unreal just didn’t cut it for me. It did feature a gorgeous 3-D engine, and some really impressive music, but I just couldn’t really get into the game mechanics. Even worse, the multiplayer over the Internet was unplayable. Patch after patch came out, but still there was no help, and the original claimed dust in my CD carrying … Continue reading Unreal Tournament blows away the competition
Valve Software’s Half-Life has been hyped for the past three years, claiming that it has the most advanced artificial intelligence (AI) found on any first person shooter. It was supposed to be the AI that would surpass Half-Life form its competition. Fortunately, I am able to say that as far as the main game goes, that hype is proven to be true, as the final release provides the most challenging, involving single player action there is to offer. Half-Life, published by Sierra, centers on Gordon Freeman, doctor of Nanotechnology and Charlie Sheen look-a-like. What appears to start off as a … Continue reading Half-life aims to kill other first person shooters