Respawn Releases Second Program Of Events

respawnfixRespawn – Gathering of Game Developers announces its program for the second installment of the game developers convention from 12 to 13 August in Cologne. This year’s presentations, workshops and discussions will cast a spotlight on the impact of the new indie gaming culture on the general development of modern computer and video games. Respawn provides a forum for industry professionals, indie developers and students to share their expertise on all aspect of game development. Respawn will also debut its “Pitch & Match” format to help games companies arrange meetings with potential business partners systematically and effectively. Full information on the program, “Pitch & Match” and ticket sales is provided on www.respawngathering.com.

Renowned international speakers await visitors at this year’s Respawn, including Peter Alau (Apportable), Odile Limpach (Ubisoft Blue Byte), Fasih Sayin (Crytek), Jon Hare (Tower Studios), Teut Weidemann (Freelance Online Game Supervisor), Oscar Clark (Unity) and Martijn Wenting (Bitstorm Games).

“For the second ‘Respawn – Gathering of Game Developers’, we have again successfully enlisted international heavyweights. Our conference comprises two information-packed days which will deliver valuable know-how that game developers can apply in their daily practice, and present an ideal opportunity for pre-gamescom networking. We are also very pleased with the overwhelming response to the new ‘Pitch & Match’ format,” Stephan Reichart, Aruba Events managing director and Respawn organizer, concludes.

Participants in this year’s “Pitch & Match” include game companies Bigpoint, Bright Future, kunst-stoff, Mimimi Productions, Nintendo, Piranha Bytes, Sony Computer Entertainment Europe, Square Enix Collective and Unity3D.

Share this GiN Article on your favorite social media network: