HAVOK INTRODUCES AUTODESK INTO PROJECT ANARCHY
Havok, a leading provider of 3D game development technology, announces today that it has integrated the full version of Autodesk Scaleform software into Project Anarchy, Havok's completely free end-to-end mobile 3D game production engine. The addition of Autodesk's industry leading UI solution to Project Anarchy complements Havok's Vision Engine, Physics, Animation and AI technologies and offers developers a complete solution for faster, more efficient game development. Games built using Project Anarchy can be deployed for free on iOS, Android and Tizen mobile platforms without commercial restrictions on company size or revenue. The latest version of Project Anarchy, which now includes Scaleform is available.
Autodesk Scaleform has helped game developers create immersive UI for over 1,500 game titles. Leveraging the power of the Adobe Flash toolset, Scaleform provides streamlined, artist-driven workflows that help developers create 3D game menus, HUDs, animated textures, in-game videos and mini-games more quickly.
'Project Anarchy was created to give mobile developers a complete solution for all aspects of the game development process, and Scaleform is the perfect addition to round out that package,' said Ross O'Dwyer, Head of Developer Relations at Havok. "We have an incredibly active community and their feedback is really important to us. We saw demand for an improved UI system and we're happy to be able to deliver it and further empower our developers with the strength of the Scaleform toolset."
"Scaleform provides a robust solution that allows developers to rapidly create high production value user interfaces for a wide range of game genres. Coupled with the comprehensive Project Anarchy toolset, developers are empowered to design innovative user interfaces seamlessly across many platforms,' said Marc Bennett, Director Interactive Display Solutions, Autodesk Media & Entertainment. "The Scaleform toolset and the robust functionality offered by Project Anarchy allow developers to give their mobile titles a level of polish usually reserved for big-budget console games."
Project Anarchy includes Havok's Vision Engine together with access to Havok's industry-leading suite of Physics, Animation and AI tools as used in cutting-edge franchises such as Skyrim, Halo, Assassin's Creed, and Uncharted. With features like an extensible C++ architecture, a flexible asset management system, Lua debugging, customizable game samples and tutorials, and a full fmod integration for audio, Project Anarchy offers game developers the ability to quickly iterate on their ideas and create incredible gaming experiences.