Retro Game Friday: Bomberman 64

Michael Blaker
Game Industry News is running the best blog posts from people writing about the game industry. Articles here may originally appear on Michael's blog, Windborne's Story Eatery.
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This week for Retro Game Friday I’m covering a game I rather enjoyed as a kid. It’s Bomberman 64!

Plot Synopsis: In the game’s opening sequence, a peaceful-looking planet with gardens, rivers, and residential buildings abound is shown. Seconds later, the space pirate, Artemis, drops from the sky with a band of soldiers and orders them to raid the planet. Meanwhile, Altair (the leader of the space pirates), watches from the Black Fortress, using his coveted weapon, the Omni Cube, to completely drain the planet’s energy, condemning it to a zombie-like state.

Artemis returns to the Black Fortress to meet up with her partners, fellow pirates Orion and Regulus and her superior, Altair. Together, they set their sights on their next target: Planet Bomber, home of the protagonist, Bomberman.

Plot: The plot isn’t great, but that didn’t matter as the gameplay was quite good for the day.

Gameplay: The gameplay incorporated adventurer and platformer elements into the series and was pretty different from any other Bomberman game at the time. It was quite a lot of fun, even if the plot wasn’t that great.

Art: The art hasn’t aged well, it’s full of blocky polygons and while it looked good back then, it’s not that good looking now.

Music: Don’t remember it at all, sorry.

Overall: This was a pretty fun game, even if the story sucked.

For those who like: Action, Adventure, Puzzles, Bomberman Games.

Not for those who don’t like: Any of the above, or terrible stories.

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