Disciples 2: Dark Prophecy

From the smoldering ruins of the great war, four tribes claw and scratch to rebuild and gain control. Afghanistan? No, Nevendaar. This is the basic story behind Disciples 2: Dark Prophecy, the turn -based strategy sequel to Disciples: Sacred Lands from Strategy First. In Disciples 2: Dark Prophecy, like its predecessor, you control one of four races; the humans, the dwarven mountain clans, the undead, or the legions of the damned. There are full campaigns and one-mission sagas type games for each of the four races. Disciples 2 is completely old school turn- based strategy. During each turn, your squads … Continue reading Disciples 2: Dark Prophecy

Patrician II is a Rich Game

Patrician II takes you back to Europe in the 1300’s, where sea trading was really starting to take off, and a veritable fortune could be made if a trader was clever enough. The most resourceful sorts of fellows could even reach positions of power in a town or even a seat on the fabled Hanseatic League. As with any economic strategy game, the concept of "buy low, sell high" is a must to master. However, it’s not exactly simple to determine what is in low demand in one town, and more difficult to predict what will be in high demand … Continue reading Patrician II is a Rich Game

Disciples: Sacred Lands is a pleasant diversion

Disciples: Sacred Lands is the latest entry in the turn based strategy gaming arena. It comes from a Canadian company, Strategy First, which is known for highly detailed strategy war simulation games like Man of War. The game almost got delegated to the lowest shelf of the "to review" library after a quick glance. When you look at the game from a distance, it seems to be a clone of the highly successful Heroes of Might and Magic series. It’s only after you have spent a little time with the game that you realize that it is really different, and … Continue reading Disciples: Sacred Lands is a pleasant diversion

Man of War II: Chains of Command will capture your free time

First player combat games can be challenging enough when it’s just a matter of controlling your own character. Naval Combat is the stuff legends have been made from. In Man of War II you are a Captain, Division Commander or Admiral in charge of one ship or a fleet. I haven’t played Man of War I, so everything about Man of War II was new to me. The graphics are pretty good. There is a lot of detail: water and sky textures, smoke from the cannon fire, and as you move about the deck you can see the damage to … Continue reading Man of War II: Chains of Command will capture your free time