Violent, Demented Fun

Backyard Wrestling is not something for the kiddies. Though a very fascinating American subculture, the Backyard Wrestling videos contain everything you wouldn’t want your little brother seeing. Backyard Wrestlers aren’t just athletes – they’re machines. Immune to pain, backyard wrestlers do everything from stab each other with bottles, hit each other with barbed wire enwrapped bats, and even fall three stories through tables engulfed in flames. It’s sick, it’s demented, and unbelievably entertaining to anyone who doesn’t have a weak stomach. So, when Eidos announced half a year or so ago that they would be release a game based on … Continue reading Violent, Demented Fun

Complex Combat

When I first received Hearts of Iron, I was kind of expecting a strategy game along the lines of Axis and Allies, where you could fight World War II on a strategic scale. What I got was that and a whole lot more. Hearts of Iron is the most complex game I have every played. It took three days of reading and re-reading the manual coupled with copious experimentation to become even mildly proficient with the game. At one point, I nearly gave up in frustration. But, I am so thankful that I didn’t. There is a lot to learn, … Continue reading Complex Combat

Came, Conquered, Done That

If you played Europa Universalis, you may feel like you have been there before when you play Europa Universalis II. It has the same look, the same feel, lets face that it’s basically the same game with nifty new options and even more comprehensive economic and diplomatic systems. There are also more decisions for you to make as ruler of your nation of choice. But after a game has started, the differences will become more and more clear to you. This is basically a major enhancement to an already great game that only increases the player’s enjoyment of it. Many … Continue reading Came, Conquered, Done That

Rule the Known World with Europa Universalis

Everybody wants to rule the world. With Europa Universalis, you can do that. Starting as one of the major, or not so major powers, in the year 1492 (or other various starting points of the many scenarios that come with the game) you vie with either computer or live opponents (via the Internet options) all trying for the same thing – World Domination. Or at least you want to be the biggest and most successful country by the end of the game period (which is 1792 for the grand campaign and varies with the other scenarios). You can even choose … Continue reading Rule the Known World with Europa Universalis

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